12/27/2023 0 Comments Netradiant tutorial xonoticI added the ability to use the Toy Box renderer in a Qt app with multiple OpenGL widgets like Maverick Model 3D. Qt Renderer Qt 5 app with Toy Box renderer. Command history for in-game console and system terminal is saved across restarts.Handled \r (return to beginning of line) in in-game console and Unix terminal.įilesystem Toy Box virtual file system displaying list in GNOME terminal.Quake 3 ^# 4-bit colors were already supported. Added ^x# (12-bit) and ^X# (24-bit) color codes (inspired by Xonotic and old Unvanquished 24-bit colors).Bold, italic, bold italic, strike-through, and underline. Added GitHub/Discord-like markdown text styling.Currently very basic but :D :) :| :( :cry: :smiling_imp: is entertaining none the less. Integrated Freetype and libpng libraries to support proportional-width TrueType fonts and also color bitmap fonts.Complete with dynamic output text wrapping with unlimited line length and number of lines (limited to 32,000 character buffer). I am too enamored with text The emoji art comes from Twemoji and is used and redistributed under the CC-BY-4.0 license offered by the Twemoji project. Optimized world drawing (binary space partitioning), curved world surfaces, bullet marks, projected/stencil shadows, sky box, procedural vertex animation (Quake 3 vertexDeform shaders), and debug lines for vertex normals. Toy Box is missing seven things compared to Spearmint geometry. 2D/3D lines: New type, with vertex indexes support.2D/3D polygons: New type, with vertex indexes support.
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