12/24/2023 0 Comments Chaindive ps4![]() Re-adjusted damage and scaling for "Simple", "Crystal", "Fire", "Chaos", "Lightning", "Dark", "Deep", "Blessed" weapon infusions that were changed in Regulation Version 1.32 "Pontiff's Right Eye", "Old Wolf Curved Sword", "Carthus Beacon") Increased the charge rate for effects that trigger on continuous attacks (e.g. Reduced damage of "Dark" and "Fire" infusions for "Murky Hand Scythe" and "Dragonslayer's Axe" Reduced damage of "Dark", "Fire" and "Raw" infusions for "Lothric Knight Greatsword" Increased poise effect with "Lothric Knight Long Spear"Īdded Faith scaling to "Sunlight Straight Sword" and "Yorshka's Spear", and reduced Strength and Dexterity scaling accordinglyĪll attacks from "Rose of Ariandel" can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poiseįixed a bug where the second L1(LB) combo attack when two-handing "Onikiri and Ubadachi" was not dealing thrust damageįixed a bug where bleed effect for "Pontiff Knight Great Scythe" wasn't displaying in the menusįixed a bug where weapon skill "Quake" of "Quakestone Hammer" would deal more damage than intended to "Spear of the Church" Reduced damage of "Gargoyle Flame Spear" and "Dragonslayer Spear" Increased stamina damage dealt by "Fist" category weaponsĪdded a small window where damage taken is increased after initiating a parry with "Fist" and "Claw" category weapons Increased tracking on attack animations for "Pike" category weapons Reduced the absorption bonus during the latter half of "Perseverance" weapon skill It is now easier to be interrupted when using most weapon skills ![]() Like less than a minute I've been told ))įixed an issue where some weapon skill animations could be used with other weapons Increased drop rate of "Seed of a Giant Tree", reduced the number that can be carried and greatly reduced the duration of its effect (UPDATE: The reduction is REALLY important. Increased the level range at which "Darkmoon Blades" and "Blue Sentinels" can be matched (details available below) When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions) Up to a total of two "Darkmoon Blades" or "Blue Sentinels" can now be summoned during online multiplayer So let's get into the subject right away!Īddition of the arena "Round Plaza" to the Undead Match (yes, finally! The flat arena! Screenshots coming hopefully tomorrow as well) > Screenshots available here: įixed a bug where players could invade hosts during a boss fightįixed a bug where disabled items could be usedįixed a bug where "Spear of the Church" would be summoned outside the boss battle areaįixed a bug where red phantoms could be summoned after the appearance of a "Darkmoon Blade" or "Blue Sentinel"įixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons A brand new big patch coming out! When, you ask?.
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